World
Tiers
Tier 1Tier items: 68Zones: Near Thicket · Rocky Ridge · Copper Hills · Ore ScreeMonsters: Greedy Slimes · Forest Goblins · Bone Skeletons · Grey Wolves · Wild Deer · Brown Bear · Slime Matriarch
Tier 2Tier items: 46Zones: Old Mine Shafts · Rust Bogs · Wolf Pass · Granite Plateau · PinewoodMonsters: Forest Goblins · Bone Skeletons · Orc Marauders · Cave Trolls · Grey Wolves · Wild Deer · Brown Bear · Drowned Dead · Orc Chieftain Grum
Tier 3Tier items: 43Zones: Yew Grove · Smiths' Cliffs · Shimmering Caves · Crystal Grottoes · Yew RavinesMonsters: Ogre Cannibals · Abyss Cultists · Bone Skeletons · Stone Golems · Brown Bear · Ore Ghoul
Tier 4Tier items: 40Zones: Steel Mines · Ashen Pinewood · Blood Canyon · Witch Bogs · Abyss ApproachMonsters: Stone Golems · Phantom Reapers · Abyss Cultists · Ogre Cannibals · Ash Hounds · Steel Undead Knight
Tier 5Tier items: 41Zones: Gates of the Abyss · Silver Spires · Moonlit Lowland · Serpent Gorge · Sapphire RiftMonsters: Fire Wyverns · Ash Demons · Phantom Reapers · Stone Golems · Silver Serpent
Tier 6Tier items: 41Zones: Golden Sands · Chimera Gully · Sunlit Terraces · Scarlet Cliffs · Emerald HollowMonsters: Ash Demons · Fire Wyverns · Phantom Reapers · Solar Wraiths · Golden Chimera · Ancient Dragon
Tier 7Tier items: 41Zones: Mithril Veins · Frozen Halls · Echoing Mine Shafts · Undermountain Hall · Abyss ThresholdMonsters: Fire Wyverns · Ash Demons · Stone Golems · Mithril Guardian · Ancient Dragon
Tier 8Tier items: 41Zones: Lava Rift · Orichalc Mines · Ash Hall · Abyss Forge · Orichalc ThroneMonsters: Lava Hounds · Orichalc Golems · Fire Wyverns · Ash Demons · Orichalc Colossus · Orichalc Dragon
Archetypes
WarriorMelee combat, iron resilience and raw power. First into the line, last out of it.
MageA master of arcane knowledge and ruinous magic. Fragile, but lethal at a distance.
RogueShadows, daggers and split-second reflexes. Strikes first and is gone before the enemy blinks.
ArcherA keen eye and light step. Keeps the enemy at a distance before they even get close.
HealerLight, herbs and faith in the party. Keeps the others standing where they could not stand alone.